World Of Warships Free To Play

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Experience epic naval action in World of Warships: Legends, a global multiplayer free-to-play online game where you can master the seas in history's greatest warships! Recruit legendary commanders, upgrade your vessels, and stake your claim to naval supremacy with or against players around the world.

This app is only available on the App Store for iOS devices.

Description

Join real-time battles on the high sea, command your naval vessel and team-up to destroy your enemies in intense and realistic gunship battles.
World of Warships Blitz is a free-to-play mobile MMO action naval battleship game by Wargaming and is based on the top award winning online PC version of World of Warships Blitz. World of Warships Blitz brings the World War 2 naval strategy and action gameplay of PC to the highly immersive, quick and fast paced action on your mobile and tablet.
If you like war ship games, join this MMO naval action game with a fleet of naval vessels. Jump straight into quick online action-packed 7vs7 epic warships battles no matter where you are and sink enemy ships! World of Warships Blitz is the ultimate fighting and war game. Battle online and offline, on the high sea or in a bay, authentic warships and gunship battles await you!
A truly free-to-play game. No timers, energy bars, fuel—play as much as you want and whenever you want.
- Master the WWII steel boat juggernauts from a variety of Battleships, Cruisers, Destroyers and even Aircraft carriers
- Choose from 90 unique classes of ships from Japan, the U.S.A., U.S.S.R or Germany and battle for ocean dominance
- Take on your enemies in real world locations of the Atlantic, Pacific and Arctic oceans in massive world battlefield areas
- Choose from different levels and missions with different battle of warships difficulty
- Switch between various types of combat weapons such as missiles, torpedos and guns
- Play single-player solo missions or team up with friends to battle the enemy. Get supplies, equipment, war upgrades and new navy ships
- Get rewards and medals for your successes as a fleet commander
A truly free-to-play action multiplayer game. No timers, energy bars, fuel—play as much as you want and whenever you want in this sea battle game.
Whether fighting against random players around the world in solo battles or team matches, or in ranked battles, campaigns or co-op battles, World of Warships Blitz gives you the ultimate realistic historical navy boat battle experience along with amazing 3D game action.
Are you ready to compete in the most realistic online battle ship game? Guide your battleship fleet to victory and glory now!

What’s New

Ratings and Reviews

58.6K Ratings

Wargaming Could NEVER Have Ever, Ever Done Better

I absolutely LOVE this game. I play it almost every day. I have two suggestions. Number one is that instead of your friends and fleet saying ‘in battle’, you could just press a little eye icon and spectate on their battles. You cannot join the battles, but just spectate on them. The second thing is that instead of it saying ‘spectator mode’ when u die, it will just have an option box appear saying to either go into spectator mode or sinking ship mode. If you don’t chose within ten seconds, it will automatically go to spectator mode. In spectator mode it will do the normal stuff while hitting sinking ship mode will let you watch the rooms flood, kind of like the titanic. Only for everyone else it will look like they sink in two seconds like normal. It will look the same in spectator mode. In sinking ship mode it will calculate the amount of time left in the battle. Then It will take that much time for the ship to appear for you to have gone completely under. If one team gets 1000 points, then it will just zoom out for you and the defeat screen shows up. But overall, this game deserves five stars. I thank you Wargaming fan, or, better yet, worker, for your time here. If you are a worker, please respond. Thank you.

Great Game, One Problem

I love this game. Been playing for a while now. Great graphics for a mobile game, feels very realistic. Except for one thing. Torpedoes. Torpedoes are extremely overpowered in this game. When fired from a destroyer, you can see exactly what path they will take. Because of that, it is a lot easier to hit ships than it should be. Another big problem with them is: even when a torpedo misses, if it is a miss under 30-40 ft, it counts as hitting. Which is ridiculous. That keeps skilled players from “threading the needle” and going between torpedoes, because they’ll be counted as “close enough” and do damage. For the first problem, I would suggest either shortening the aiming cone considerably so that you have to time the enemy, or decreasing the accuracy of torpedoes by giving them a potential to turn slightly, and as you upgrade them on your ship, that turning degree will slowly decrease to be less of a factor in your aiming. For the second problem, I have one suggestion that I believe everyone who plays this game would love. Torpedoes should only do damage if they actually hit the ship. Not if they’re “close enough” to count. In real naval warfare, close doesn’t count. Make that aspect more realistic. Thanks for your time, and pease take my ideas into account to balance the destroyers/cruisers in the game to be more realistic. I understand it’s a mobile game, but these suggestions will not tax devices any further than the game already does. Thanks again.

Blueprints

If you have ever look at the reviews of world of tanks then you know i have a bone to pick with wargameing but never mind world of warships! All the problems with world of tanks but now with 70% less content ( ships) and a new blueprint ' thing ' that is completely random so now wargameing can laugh in your face as it's completely random But don't forget you can buy them nice going wargameing nice it is not a new 'experiment' no it's to get money it's too give a bunch when they start and then make them extremely hard to get when they are invested it's stupid it's bad change it also ship slots or port slots or what ever how many ships you can have it cost gold ( YeS gOlD ) to get more speaking of which gold it's funny how hard it is to get gold and it's funny how much you can use gold for and don't you dare start saying ' you don't need it it's optional ' no it's not it *required* to get more ship slots to have fun because I always *always* keep the fastest tank/ship in my port or garage that's taking up my vary vary vary vary vary vary vary limited slots to keep ships
Overall? Mah more slots to get ships take the blueprints out and make the same system from world of tanks its just better and ( I know you won't do this but who cares ) make gold easier to found or get that dose NOT include paying REAL money but who cares about me? I'm just a wallet to you if you could do that then this could be a really good wargame

30 Premium time plus daily crates and gold
2 days of Premium time + 500 Gold
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Information

Size
2.1 GB
Compatibility

Requires iOS 9.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7-inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5-inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi-Fi + Cellular (6th generation), iPad Pro (11-inch), iPad Pro (11-inch) Wi-Fi + Cellular, iPad Pro (12.9-inch), iPad Pro (12.9-inch) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi-Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi-Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).

Languages

English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish

Infrequent/Mild Cartoon or Fantasy Violence
Copyright
© 2012–2018 Wargaming.net
In-App Purchases
  1. A small stash of gold$4.99
  2. A big stash of gold$9.99
  3. A small pouch of gold$19.99

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

Free-to-play naval combat game World of Warships will make a drastic and controversial U-turn and add submarines to the mix next year, Wargaming officials announced Tuesday morning.

Gamers can get a taste of the silent service October 31. The company will let players sample submarines for the first time as part of a temporary Halloween gag, where ships and subs take on spooky themes.

Submarines, however, aren't just a short-term gag. Wargaming officials said submersibles will be added as the permanent 5th class of vessels alongside World War II-era battleships, cruisers, destroyers, and aircraft carriers. World of Warships is known for its meticulously modelling of ships such as the H.M.S. Hood, Bismarck, and U.S.S. Missouri.

Warships

Why this matters: This dive into the briny deep marks a drastic change for the free-to-play naval combat game, which has focused solely on surface combat since its inception three years ago. It's also a pretty big about-face, because the company has pledged multiple times never to add them to the team-based game. But Wargaming wants to broaden the appeal of World of Warships beyond naval enthusiasts and those who live to watch black-and-white Victory At Sea re-runs from a leather recliner in the den. These moves could give the player population a much-needed boost.

It's a cat-and-mouse, and dog-and-lion game

Some basic principles of World of Warships won't change. In each match, up to 12 ships battle on an ocean map with naval gunfire, bombs, and torpedoes. To broaden interest, Wargaming has also added player-versus-environment and clan battles. The company said so far, more than 28 million people worldwide have registered to play the game on PC.

The addition of subs, however, complicates a game that has long faced the circular problem of 'balance.' This is best illustrated with the children's story of a homeowner who tried to solve a mouse problem by getting a cat. To get rid of the cat, a dog is brought in, and to get rid of the dog, a lion is brought in. To get rid of the lion, an elephant is brought in. Finally, to get rid of the elephant, a mouse is brought in.

For example, earlier this year, after complaints that too many battleships populated games and hid in back, Wargaming added a new destroyer with long-range stealth torpedoes that could only hit battleships. Of course, months later, to help prune back an overpopulation of destroyers sniping battleships, World of Warships added more cruisers with radar.

Submarines will likely shake it up all over again by adding a third dimension underwater. Subs can dive and surface, and fire torpedoes from stealth. If you're a slow-moving battleship, having three torpedoes slam into your side can ruin your day. Even worse, radar, which effectively pruned back destroyers, won't spot submerged submarines.

That's where destroyers newly equipped with depth charges will come in, the company said. Yup, there's that cat-and-mouse game.

Aircraft carriers are getting nerfed, too

Submarines won't be the only major reshuffle. The company is in the process of taking drastic actions with the ultimate naval battle machine—the aircraft carrier. Unlike battleships, cruiser, and destroyers, which are all played from a third-person perspective, aircraft carriers are controlled from a real-time strategy (RTS) map view.

As in World War II, the aircraft carrier has been the most deadly of all ships, but the skill level to play it well has been rare. That's led to mostly one-sided matches, with one side salty as the Pacific Ocean and screaming profanities.

World Of Warships Online Play

To address the skill disparity, Wargaming will change aircraft carriers from an RTS map to a third-person view, with the aircraft carrier player flying individual squadrons rather than commanding an entire air wing.

Wargaming is sensitive to the feelings of players who've invested time and money in aircraft carriers, so it's preparing to offer refunds to those who have purchased premium ships, such as the famous U.S.S. Enterprise or the Imperial Japanese Navy carrier Kaga. As with the submarines, the company expects to implement aircraft carrier changes fully in 2019.

Dumbed down?

In another drastic change for the game, some players are saying World of Warships is being dumbed down to cater to the soon-to-be-introduced World of Warships Legends for Xbox and Playstation 4 (due next year).

Wargaming officials told PCWorld the worriers were wrong. Instead, North American Publishing Director of World of Warships Sasha Nikolaev said, the move is genuinely to make the game more approachable to all players, and ultimately increase the player population.

Nikolaev said the company views increasing the overall population as the best way to solve the game's issues with the matchmaking system, which often seems to pair inexperienced players against experienced players, or create teams where one side has a huge advantage in capable ships, against one side that doesn't. World of Warships has already added crossover play with Japanese anime show High School Fleet and steampunk-style ships in hopes of adding to the population. That, in turn, allows the matchmaking service to be more selective in face-offs, Nikolaev said.

Nikolaev said the company is fully aware of the delicate balancing act of trying to keep as many players happy at once in a single world. Wargaming is planning extensive beta testing of the features.

OnlineWorld Of Warships Free To Play

The changes also come at a tumultuous time for the company. Earlier this year, Wargaming cut more than 100 positions in its Emeryville, Calif. office and consolidated most of its operations in Austin, Texas.